NOTE: One of the possible endings for this game has been errata’d, so please download this supplementary file if you’re planning to run it. DO NOT follow this link if you don’t want to see spoilers.
Parlor Larps: 1 living room, 1 evening, 1 Director, 4-8 players
Themes: Morality, Atmosphere
Genre: Thriller
Dark (1-5): 5
NPC Difficulty (1-5): 0
Director Difficulty (1-5): 3
Disturbing Content
In a moment of disorientation they are transported to a room with no doors, no windows, and mirrors everywhere. The room is stocked with food, water, and other necessities–all indications suggest that they will be there for a long time.
They are complete strangers, ordinary people with little common ground and less understanding of what has happened to them. With the passage of time, tension, and dire imperatives, they will have to sift values and make answers to both each other and the shadows behind the glass.
The Mirror Room
Portfolio
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Argentin
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Hamlet
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Snow White
A harsher telling of a very old story set in a lonely kingdom in winter.
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Garden Station IV
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All Saints’ Eve
Small town politics, human crimes, and ancient evil on Halloween night.
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The Mirror Room
A group of strangers are forced to deal with each other when trapped together in a disturbing room.
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The First of December
Hostages, uncertain plans, tense negotiations, and unfolding ambiguity.
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Eridanus Rising
Modern mythical fantasy & horror set in on an estate in Antarctica.
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The Queen of Spades
The hated leader of an international crime syndicate is murdered, but everyone is a suspect.


